πFlows
Key Features
Flow Definition
// Required Structs
struct AddressKey {address Address; string Key; }
struct GameFuncAddress { string name; address value; }
struct GameFuncUint { string name; uint256 value; }
struct GameFuncString { string name; string value; }
struct GameFuncParams {
GameFuncAddress[] addresses;
GameFuncUint[] uints;
GameFuncString[] strings;
}Flow Structure
Example Flow
Conclusion
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